# PVE

The army is the basis for you to join PVP. The army is made of any hero + minion.

You can build an army to fight and you can raise as many armies as you want.Play to earn and you can see the benefits.

In addition, participating in PVE will consume food,which are the costs you have to pay in the game.You can battle in PVE mode to earn STWI which can be exchanged to BUSD. 1 STWI = 1 BUSD

When your battle power reaches a certain value, you can unlock the corresponding map. There are 4 maps in total and each map contains 6 worlds. When your battle power is high enough, you can fight in any scene.

![](https://1044485115-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHFYAucyIHsJ3lHe9mnz%2Fuploads%2FVsexbc3JLw9erIK7xgf3%2F106.png?alt=media\&token=dad71314-8e0c-40c6-a6b9-efe3cf1752ed)

{% hint style="warning" %}
Each army can only win one battle per day.
{% endhint %}

**TIER 1  TWILIGHT**

<table><thead><tr><th align="center">World</th><th width="182" align="center">Battle Power</th><th width="165" align="center">Reward</th><th align="center">Food</th></tr></thead><tbody><tr><td align="center">World 1</td><td align="center">200</td><td align="center">7STWI</td><td align="center">1</td></tr><tr><td align="center">World 2</td><td align="center">600</td><td align="center">21STWI</td><td align="center">3</td></tr><tr><td align="center">World 3</td><td align="center">1000</td><td align="center">35STWI</td><td align="center">5</td></tr><tr><td align="center">World 4</td><td align="center">1400</td><td align="center">49STWI</td><td align="center">7</td></tr><tr><td align="center">World 5</td><td align="center">1800</td><td align="center">63STWI</td><td align="center">9</td></tr><tr><td align="center">World 6</td><td align="center">2200</td><td align="center">77STWI</td><td align="center">11</td></tr></tbody></table>

{% hint style="danger" %}
<mark style="color:red;">**Battle winrate calculation of TIER 1:**</mark>

Hunter:Min(battlepower of player/battlepower of enemy\*100%,75%)

Paladin:Min(battlepower of player/battlepower of enemy\*100%,80%)

Vampire: Min(battlepower of player/battlepower of enemy\*100%,85%)
{% endhint %}

**TIER 2 NEW MOON || 1500 TO UNLOCK**

<table><thead><tr><th align="center">World</th><th width="182" align="center">Battle Power</th><th width="165" align="center">Reward</th><th align="center">Food</th></tr></thead><tbody><tr><td align="center">World 1</td><td align="center">3000</td><td align="center">105STWI</td><td align="center">15</td></tr><tr><td align="center">World 2</td><td align="center">3500</td><td align="center">120STWI</td><td align="center">17</td></tr><tr><td align="center">World 3</td><td align="center">4000</td><td align="center">135STWI</td><td align="center">19</td></tr><tr><td align="center">World 4</td><td align="center">4500</td><td align="center">150STWI</td><td align="center">21</td></tr><tr><td align="center">World 5</td><td align="center">5000</td><td align="center">165STWI</td><td align="center">23</td></tr><tr><td align="center">World 6</td><td align="center">5500</td><td align="center">180STWI</td><td align="center">25</td></tr></tbody></table>

{% hint style="danger" %}
<mark style="color:red;">**Battle winrate calculation of TIER 2:**</mark>

Hunter:Min(battlepower of player/battlepower of enemy\*100%,65%)

Paladin:Min(battlepower of player/battlepower of enemy\*100%,70%)

Vampire: Min(battlepower of player/battlepower of enemy\*100%,75%)
{% endhint %}

**TIER 3 ECLIPSE || 3750 TO UNLOCK**

<table><thead><tr><th align="center">World</th><th width="182" align="center">Battle Power</th><th width="165" align="center">Reward</th><th align="center">Food</th></tr></thead><tbody><tr><td align="center">World 1</td><td align="center">6500</td><td align="center">270STWI</td><td align="center">33</td></tr><tr><td align="center">World 2</td><td align="center">7100</td><td align="center">290STWI</td><td align="center">35</td></tr><tr><td align="center">World 3</td><td align="center">7700</td><td align="center">310STWI</td><td align="center">37</td></tr><tr><td align="center">World 4</td><td align="center">8300</td><td align="center">330STWI</td><td align="center">39</td></tr><tr><td align="center">World 5</td><td align="center">8900</td><td align="center">350STWI</td><td align="center">41</td></tr><tr><td align="center">World 6</td><td align="center">9500</td><td align="center">370STWI</td><td align="center">43</td></tr></tbody></table>

{% hint style="danger" %}
<mark style="color:red;">**Battle winrate calculation of TIER 3:**</mark>

Hunter:Min(battlepower of player/battlepower of enemy\*100%,50%)

Paladin:Min(battlepower of player/battlepower of enemy\*100%,55%)

Vampire: Min(battlepower of player/battlepower of enemy\*100%,60%)
{% endhint %}

**TIER 4 BREAKING DAWN || 5350 TO UNLOCK**

<table><thead><tr><th align="center">World</th><th width="182" align="center">Battle Power</th><th width="165" align="center">Reward</th><th align="center">Food</th></tr></thead><tbody><tr><td align="center">World 1</td><td align="center">10700</td><td align="center">700STWI</td><td align="center">47</td></tr><tr><td align="center">World 2</td><td align="center">11400</td><td align="center">725STWI</td><td align="center">49</td></tr><tr><td align="center">World 3</td><td align="center">12100</td><td align="center">750STWI</td><td align="center">51</td></tr><tr><td align="center">World 4</td><td align="center">12800</td><td align="center">775STWI</td><td align="center">53</td></tr><tr><td align="center">World 5</td><td align="center">13500</td><td align="center">800STWI</td><td align="center">55</td></tr><tr><td align="center">World 6</td><td align="center">14100</td><td align="center">825STWI</td><td align="center">57</td></tr></tbody></table>

{% hint style="danger" %}
<mark style="color:red;">**Battle winrate calculation of TIER 4:**</mark>

Hunter:Min(battlepower of player/battlepower of enemy\*100%,30%)

Paladin:Min(battlepower of player/battlepower of enemy\*100%,35%)

Vampire: Min(battlepower of player/battlepower of enemy\*100%,40%)
{% endhint %}

{% hint style="info" %}
In different worlds, you will fight different enemies, which needs certain battle powers. You need to reach the requirement to unlock the battle.

You can continue to fight until you win. If you win, the current world and the enemy will be in cooldown time.

At the same time, you will need to spend foods every time you fight. The higher level the enemy, the more foods it takes to fight him.

Different enemies require different battle powers and you will earn different amount of STWI.

STWI is index to BUSD. 1 STWI = 1 BUSD


{% endhint %}

{% hint style="warning" %}
No matter how the token price changes, you will get the same value tokens as indicated in STWI when you use the claim button, which means that no matter how the token price changes, it will not affect your earnings.
{% endhint %}
